AI Insights · Timothy · April 2021
Turn-Based Tactics Games Triumph in Brazil - Q1 2021 Android Analysis
An analysis of the top 5 turn-based tactics games on Android in Brazil for Q1 2021 reveals interesting trends in downloads and user engagement. Insights provided by Sensor Tower spotlight the dynamic market performance.
The first quarter of 2021 has been a strategic battlefield for turn-based tactics games on Android in Brazil. Here's a look at how the top five contenders performed, with data courtesy of Sensor Tower.
Bowmasters by Miniclip.com saw its downloads fluctuate around the 45K mark early in the quarter, peaking at 54K in mid-March before dipping to 41K towards the end of March. Weekly active users started at 305K, dipped slightly, then rose to peak at 337K, before closing the quarter at 293K. Revenue saw a high of $414K in mid-January and a low of $207K at the quarter's end.
Tank Stars from CASUAL AZUR GAMES, after kicking off the quarter with 54K downloads, saw a decline to 38K, followed by a spike to 65K in mid-March. The active user base mirrored this pattern, starting at 379K, dipping to 280K, and then rebounding to 356K in mid-March. Revenue trends were relatively stable, ranging from $108K to $135K.
DDTank Mobile by 7road International HK Limited experienced a significant revenue drop from $3.3K to $1.3K. Its downloads saw a dramatic halt in early February, with no downloads recorded until a resurgence in March to 6K. Weekly active users reflected this hiatus, plummeting from 19K to 3.6K, but partially recovered to 8K by the end of March.
Gato Games, Inc's Super Mechs had a mixed quarter with downloads oscillating between 1.3K and 5.1K. Weekly active users saw a decline from 11.6K to 7.7K in late February, then a mild recovery to 10.1K. Revenue trends were volatile, with a peak of $126K in mid-January and a low of $34K by the quarter's end.
Lastly, The Walking Dead No Man's Land by Deca Games had a steady downloads trend, with numbers hovering around 3K per week. The weekly active users experienced a slight decline from 7.5K to 5.8K over the quarter. Revenue saw a significant end-of-quarter boost, jumping from $800K to $1.8K.
For more in-depth insights into the turn-based tactics games category and other app performance metrics, Sensor Tower's comprehensive data provides a detailed perspective on the evolving app market landscape.